Elijah Chase Demigod Sheet

Elijah Chase is VermillionTK's character in Java King Arkham's Scion campaign.

== Description ==

Miscellaneous Details

 * Date of Birth: 7 December 1985
 * Hair: Black
 * Eyes: Deep brown
 * Race: African-American
 * Nationality: United States
 * Height: 5'10"
 * Weight: 165 lbs.
 * Sex: Male

Visitation
14:00 14 July 2006 - The Riva, Chicago

Name

 * Mortal name: Elijah Chase
 * Pesedjet name:

Nature

 * Gallant

Calling

 * Deputy US Marshal

Parent

 * Anubis

Attributes



 * width="90" | Strength
 * width="50" | 4 (2)
 * width="90" | Charisma
 * width="50" | 4 (3)
 * width="90" | Perception
 * width="50" | 5 (3)
 * Dexterity
 * 5 (4)
 * Manipulation
 * 5 (3)
 * Intelligence
 * 3 (2)
 * Stamina
 * 5 (4)
 * Appearance
 * 4 (2)
 * Wits
 * 4 (3)
 * }
 * Wits
 * 4 (3)
 * }

Virtues

 * Conviction 4, Harmony 2, Order 3, Piety 1

Abilities


! align="left" | Skill ! Level ! align="left" | Skill ! Level ! align="left" | Skill ! Level
 * Animal Ken (Dog)
 * align="center" | 3
 * Empathy || align="center" | 4
 * Occult || align="center" | 5
 * Athletics
 * align="center" | 5!
 * Fortitude || align="center" | 3
 * Politics || align="center" | 0
 * Awareness
 * align="center" | 3
 * Integrity || align="center" | 4
 * Presence || align="center" | 3 (2)
 * Brawl
 * align="center" | 5
 * Investigation || align="center" | 5
 * Science (Forensics) || align="center" | 0
 * Command
 * align="center" | 3
 * Larceny || align="center" | 2
 * Stealth || align="center" | 2
 * Control (Car)
 * align="center" | 2
 * Marksmanship || align="center" | 5
 * Survival || align="center" | 2
 * align="center" |
 * Medicine || align="center" | 1
 * align="center" |
 * Melee || align="center" | 5
 * colspan="6" align="center"| Legend - Favored Ability, Fast Learner/Star Pupil, Both
 * colspan="6" align="center"| * - Extra point from patch, ! - Auto Successes from Knack, (#) - Rerolls
 * }
 * align="center" |
 * Medicine || align="center" | 1
 * align="center" |
 * Melee || align="center" | 5
 * colspan="6" align="center"| Legend - Favored Ability, Fast Learner/Star Pupil, Both
 * colspan="6" align="center"| * - Extra point from patch, ! - Auto Successes from Knack, (#) - Rerolls
 * }
 * colspan="6" align="center"| Legend - Favored Ability, Fast Learner/Star Pupil, Both
 * colspan="6" align="center"| * - Extra point from patch, ! - Auto Successes from Knack, (#) - Rerolls
 * }
 * colspan="6" align="center"| Legend - Favored Ability, Fast Learner/Star Pupil, Both
 * colspan="6" align="center"| * - Extra point from patch, ! - Auto Successes from Knack, (#) - Rerolls
 * }
 * }

Knacks



 * width="90" | Strength 2
 * style="text-align: center;"|  +2
 * style="text-align: center;"| Crushing Grip - Shock Wave
 * Dexterity 4
 * style="text-align: center;"|  +7
 * style="text-align: center;"| And the Crowd Goes Wild - Hawk Eye - Lightning Sprinter - Monkey Climber - Trick Shooter - Untouchable Opponent
 * Stamina 4
 * style="text-align: center;"|  +7
 * style="text-align: center;"| Body Armor - Damage Conversion - Raging Bull - Self-Healing
 * Charisma 3
 * style="text-align: center;"|  +4
 * style="text-align: center;"| Hapless Cool - Inspirational Figure - Never Say Die
 * Manipulation 4
 * style="text-align: center;"|  +4
 * style="text-align: center;"| Overt Order - Hard Sell - Takes One to Know One
 * Appearance 2
 * style="text-align: center;"|  +2
 * style="text-align: center;"| Game Face - Serpent's Gaze - Compelling Presence
 * Perception 3
 * style="text-align: center;"|  +4
 * style="text-align: center;"| Predatory Focus - Supernal Hunter - Subliminal Warning - In Your Dreams
 * Intelligence 2
 * style="text-align: center;"|  +2
 * style="text-align: center;"| Fast Learner - Star Pupil
 * Wits 3
 * style="text-align: center;"|  +4
 * style="text-align: center;"| Instant Assessment - Instant Investigator - Monkey In The Middle - Opening Salvo - Scathing Retort
 * }
 * Intelligence 2
 * style="text-align: center;"|  +2
 * style="text-align: center;"| Fast Learner - Star Pupil
 * Wits 3
 * style="text-align: center;"|  +4
 * style="text-align: center;"| Instant Assessment - Instant Investigator - Monkey In The Middle - Opening Salvo - Scathing Retort
 * }
 * style="text-align: center;"| Instant Assessment - Instant Investigator - Monkey In The Middle - Opening Salvo - Scathing Retort
 * }

Boons



 * Heku
 * Ren Harvest (&bull;), Sekem Blaze (&bull;&bull;), Sekem Barrier (&bull;&bull;&bull;), Influence Ba (&bull;&bull;&bull;&bull;)
 * Animal (Dog)
 * Animal Communication (&bull;), Animal Command (&bull;&bull;), Animal Feature (&bull;&bull;&bull;&bull;&bull;)
 * width="60" | Death
 * Death Senses (&bull;), Unquiet Corpse (&bull;&bull;&bull;)
 * width="60" | Fire
 * Fire Immunity (&bull;)
 * Guardian
 * Vigil Brand (&bull;), Warning Line (&bull;), Aegis (&bull;&bull;), Unseen Shield (&bull;&bull;&bull;&bull;)
 * Justice
 * Judgement (&bull;), Guilt Apparitions (&bull;&bull;), Dream Wrack (&bull;&bull;&bull;&bull;)
 * Sky
 * Sky's Grace (&bull;), Wind's Freedom (&bull;&bull;)
 * War
 * Warrior Ideal (&bull;&bull;&bull;)
 * }
 * Sky
 * Sky's Grace (&bull;), Wind's Freedom (&bull;&bull;)
 * War
 * Warrior Ideal (&bull;&bull;&bull;)
 * }
 * Warrior Ideal (&bull;&bull;&bull;)
 * }

Birthrights



 * width="90" | Relic (&bull;&bull;&bull;&bull;• &bull;)
 * Hero's Badge
 * Grants access to Guardian and Justice purviews; -1 Difficulty to use Judgement boon; Adds Legend to Command rolls; Forces anyone in eyesight of badge to engange in social combat. Given by Anubis, upgraded by Nephthys.
 * Relic (&bull;&bull;&bull;&bull;• &bull;)
 * Soul Reaper Pistols
 * Infinite Ammo; +1 Speed, +1 Acc, +1L; Can make two attacks in one action with no penallty; Ignores hardness. Given by Anubis.
 * Relic (&bull;&bull;&bull;&bull;• &bull;)
 * Cloth of Nephthys
 * Grants access to Fire, Sky; Grants Fire Immunity, Sky's Grace, Wind's Freedom; +2B and +2L Soak; Adds Legend to Presence rolls. Given by Nephthys.
 * Relic (&bull;&bull;&bull;)
 * Anubis Bracelet
 * Grants access to Animal (Dog), Death. Given by Anubis.
 * Relic (&bull;&bull;&bull;&bull;)
 * Silver Abacus
 * Guide. Given by Magic Accoutant.
 * Relic (&bull;&bull;&bull;)
 * Gator Tooth Keyring
 * Grants access to War; Grants Warrior Ideal. Taken from dead gator, duh.
 * Relic (&bull;)
 * Scarab Amulet
 * Summon 5 Scarab Warriors. Given by Anubis.
 * Relic (&bull;)
 * Bottle of Liquid
 * TBD. Death purview. Given by Anubis.
 * Relic (&bull;)
 * Book of the Dead
 * Allows travel to Underworld. Given by Anubis.
 * Relic (&bull;)
 * Home Theater
 * +1 to Presence.
 * }
 * Relic (&bull;)
 * Book of the Dead
 * Allows travel to Underworld. Given by Anubis.
 * Relic (&bull;)
 * Home Theater
 * +1 to Presence.
 * }
 * +1 to Presence.
 * }

Willpower

 * 7

Legend

 * 5

Legend Points

 * 25

Languages

 * English, Ancient Egyptian (see Birthrights)

Experience Points

 * Total 288, 25 Banked.

Movement

 * Move: 12
 * Dash: 33
 * Jump: 11&uarr;, 22&harr;

Join Battle

 * 8+4

Attacks

 * {| border="0" cellspacing="0" class="article-table" style="text-align: center; width: 500px; height: 500px;"

!Weapon/Attack ! width="70" | Acc ! width="70" | Damage ! width="70" | Parry DV ! width="70" | Speed ! width="70" | Diff
 * - style="background: #DDDDDD;"
 * style="text-align: left; width: 180px; background-color: blue;"| Clinch
 * style="width: 180px; background-color: blue;"| 10+7
 * style="width: 180px; background-color: blue;"| 4+2B
 * style="width: 180px; background-color: blue;"| -
 * style="width: 180px; background-color: blue;"| 6
 * style="width: 180px; background-color: blue;"|
 * align="left" | Unarmed, Light
 * 11+7
 * 10+2B
 * 13
 * 4
 * - style="background: #DDDDDD;"
 * style="text-align: left; background-color: blue;"| Unarmed, Light, Fierce
 * style="background-color: blue;"| 11+7
 * style="background-color: blue;"| 13+2B
 * style="background-color: blue;"| 12
 * style="background-color: blue;"| 4
 * style="background-color: blue;"| +1
 * align="left" | Unarmed, Heavy
 * 9+7
 * 10+2B
 * 11
 * 5
 * - style="background: #DDDDDD;"
 * style="text-align: left; background-color: blue;"| Unarmed, Heavy, Fierce
 * style="background-color: blue;"| 9+7
 * style="background-color: blue;"| 10+2B
 * style="background-color: blue;"| 10
 * style="background-color: blue;"| 5
 * style="background-color: blue;"| +1
 * align="left" | Collapseable Baton
 * 10+7
 * 5+2L
 * 3
 * 4
 * - style="background: #DDDDDD;"
 * style="text-align: left; background-color: blue;"| Collapsing Baton
 * 5+2L
 * 3
 * 4
 * - style="background: #DDDDDD;"
 * style="text-align: left; background-color: blue;"| Collapsing Baton
 * style="text-align: left; background-color: blue;"| Collapsing Baton

, Fierce
 * style="background-color: blue;"| 10+7
 * style="background-color: blue;"| 8+2L
 * style="background-color: blue;"| 2
 * style="background-color: blue;"| 4
 * style="background-color: blue;"| +1
 * align="left" | Soul Reaper Pistols
 * 13+7
 * 4+4L(P)
 * 3
 * }
 * 3
 * }
 * }

Soak

 * {| border="0" cellspacing="0"

!Mode ! width="60" | Bashing ! width="60" | Lethal ! width="60" | Agg
 * - style="background: #DDDDDD;"
 * style="background-color: blue;"| Normal
 * style="background-color: blue; text-align: center;"| 11
 * style="background-color: blue; text-align: center;"| 9
 * style="background-color: blue; text-align: center;"| 4
 * Body Armor Knack
 * style="text-align: center;"| +5
 * style="text-align: center;"| +5
 * style="text-align: center;"| +0
 * - style="background: #DDDDDD;"
 * style="background-color: blue;"| Bulletproof Vest
 * style="background-color: blue; text-align: center;"| +2
 * style="background-color: blue; text-align: center;"| +2
 * style="background-color: blue; text-align: center;"| +2
 * Cloth of Nephthys
 * style="text-align: center;"| +2
 * style="text-align: center;"| +2
 * style="text-align: center;"| +0
 * style="background-color: blue;"| Maximum
 * style="background-color: blue; text-align: center;"| 20
 * style="background-color: blue; text-align: center;"| 18
 * style="background-color: blue; text-align: center;"| 6
 * }
 * style="background-color: blue; text-align: center;"| 18
 * style="background-color: blue; text-align: center;"| 6
 * }